

It hardly makes sense for who-knows-how-many human-hating gorillas to just let Overwatch and Co. Personally, though? I’d like to see something a bit more cooperative. Perhaps one(s) with low gravity, making for some interesting side paths built high into walls or ceilings. The “easy” answer here is for Blizzard to release a map (or three) in and around Horizon.

You can also see it hanging in the sky on the Dorado map. Several of the Overwatch cinematic linger longingly on the orb, even when the video itself has nothing to do with Winston. Much like Winston himself, Blizzard seems to have an appreciation for the now ape-run moon. Winston built himself a rocket and escaped, but the rest stayed behind to do whatever it is super-intelligent apes without a cause do. In fact, they did a murder on the human staff and took the satellite as their own. Unfortunately, he wasn’t the only one, and his brothers and sisters in science weren’t nearly so friendly. Here he was genetically modified and got that big, cuddly brain we know and love. One aspect to the character that’s touched upon, but not really explained, in these videos is that the big guy comes from the moon. Clearly, the developer has a soft spot for him. Having been in the announcement trailer, opening cinematic, and first character background video for Overwatch he’s gotten more Blizzard cinematic time and treatment than any other character in the game. One big, lovable, mascot-type character in Overwatch is Winston. Here are a few of the things I found during my mad spelunking that could, should, or I desperately hope make it into the game sometime soon. Possibly because Blizzard wouldn’t like to hold itself to any sort of schedule, or perhaps simply because it was posted in regards to the now redundant beta.īut what sizes, shapes, and colors might this post-launch content come in? Having nearly exhausted myself with what’s already on offer in the game itself I turned towards the last act of a desperate man: I started digging into the lore. Later, Kaplan mentioned “a TON of post-launch features and content” while adding “It’s going to be a pretty amazing summer…” Though the forum post has since seemingly disappeared. If that weren’t enough Overwatch Game Director Jeff Kaplan promises that not only are new maps and heroes coming, they’ll be completely free.
Winston overwatch human free#
Thankfully, Overwatch comes from the people hammering away at the sixth expansion to the 11-year-old World of Warcraft - the revenue from which basically gives them free rein to do whatever they want. After playing each of the 21 characters to death I can say I’m ready and willing for new content to drop. Besides the various combinations of heroes you could play each map with, that doesn’t make for a lot of variation, especially when there’s no single-player or PvE component playing backbone to the slick multiplayer. There are 12 maps, each of which is tied to a specific mode. As fun as it is to play, Overwatch is a bit thin at the moment.
